Files
loon-backend/loon/mqtt/handlers/player_joined.py
T
2026-09-04 17:41:24 +02:00

13 lines
340 B
Python

from loon.web.users.service import sync_minecraft_users
async def player_joined_handler(client, userdata, msg, data):
if msg.topic != "loon/playerlist/joined":
return
player = data.get("player")
if not player:
return
await sync_minecraft_users([{"uuid": player["uuid"], "username": player["username"]}])