54 lines
1.8 KiB
Python
54 lines
1.8 KiB
Python
import json
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from sqlalchemy.exc import IntegrityError
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from sqlalchemy import select
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from sqlalchemy.orm import Session
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from loon.web.db import engine
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from loon.web.logs.service import write_log, player_tag
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from loon.web.logs.types import LogTypeEnum
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from loon.web.users.models import MinecraftUser, User
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async def change_password_handler(client, userdata, msg, data):
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prefix = "loon/auth/register/"
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if not msg.topic.startswith(prefix):
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return
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rest = msg.topic[len(prefix):]
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uuid, _, subtopic = rest.partition("/")
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if not uuid or subtopic != "change_password":
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return
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password = data["password"]
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with Session(engine) as session:
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statement = select(User).join(MinecraftUser).where(MinecraftUser.uuid == uuid)
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user = session.execute(statement).scalars().first()
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if user is None:
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client.publish(f"loon/auth/change_password/{uuid}/response",
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json.dumps({"success": False, "error": "The user is not registered!"}))
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return
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user = session.execute(
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select(User).join(MinecraftUser).where(MinecraftUser.uuid == uuid)
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).scalars().first()
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user.password = password
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internal_username = user.internal_username
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try:
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session.commit()
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except IntegrityError:
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session.rollback()
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client.publish(f"loon/auth/change_password/{uuid}/response",
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json.dumps({"success": False, "error": "The user is not registered!"}))
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return
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await write_log(LogTypeEnum.PLAYER_PASSWORD_CHANGED, f"Player {player_tag(uuid, internal_username)} changed their password.")
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client.publish(f"loon/auth/change_password/{uuid}/response", json.dumps({"success": True, "error": None}))
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